In the conclusion of our first session of play, we continue to schmooze with the demonic denizens of Daedalus as we search every nook and cranny of the ziggurat for a story beat. More mysteries of the game's menus and systems are revealed to us, along with some of Justin's final wishes and the origin of the verb "bogarting".
We're going (almost) all the way back to where it all began and tackling part one of Kyuuyaku Megami Tensei: Old Testament for the Super Famicom. Come along with us as we butt heads with a 2.5 decade old game without a manual, wade through a sea of menu screens, and attempt to conquer the fowl pink worm.
A quick gab sesh regarding subjects ranging from the hottest member of The Killers to Slipknot Funko Pops before we try to break down just what it is we're doing here. Let's get to know each other's vibe and settle in for the long, strange journey ahead.